165-5000-44 #44 bulb
Lighting · Bulb
Part numbers
- 165-5000-44 (Data East)
PinTech part L00076
Used in
- Harley Davidson (Stern 1999) × 2: Lamps 7-8: Super Jackpot (red) and Super Jackpot (green)
- Harley Davidson (Stern 1999) × 2: Lamps 9 and 16: LIVE (L) and RIDE (E)
- Harley Davidson (Stern 1999) × 3: Lamps 57-59: stop light green, yellow and red lights
- Harley Davidson (Stern 1999) × 2: Lamps 71-72: Mystery Rider and Next City
- Harley Davidson (Stern 1999) × 3: Stop light
- Batman (Data East 1991): Plastic ramp
- Batman (Data East 1991) × 2: Joker ramp
- Star Wars Trilogy (Sega 1997): Playfield lamps
- Adventures of Rocky and Bullwinkle and Friends (Data East 1993): Playfield positions marked 1 on the bulb location drawing
- Guns N' Roses (Data East 1994) × 91: Playfield lamps
- Hook (Data East 1992) × 3: Shooter lane ramp: lamps in dagger/hook/mag glass covers
- Hook (Data East 1992) × 3: Shooter lane ramp: lamps under blue covers
- Jurassic Park (Data East 1993): Playfield lamps marked item 1 on the bulb chart (most inserts and general illumination)
- Last Action Hero (Data East 1993): Playfield lamps marked "1" on bulb chart (most inserts, rollovers, lanes)
- Maverick (Data East 1994) × 80: Item A
- Star Wars (Data East 1992): Playfield lamps marked 2 on the bulb location drawing (general illumination)
- Tales from the Crypt (Data East 1993) × 91: All positions (total)
- Teenage Mutant Ninja Turtles (Data East 1991): Plastic ramp (ramp assembly item 25)
- The Who's Tommy Pinball Wizard (Data East 1994) × 92: Playfield and backbox (all #44 positions)
- Time Machine (Data East 1988) × 3: Backbox speaker panel
- Independence Day (Sega 1996): Lamp 8: Hold bonus
- Independence Day (Sega 1996): Lamp 11: Special (left)
- Independence Day (Sega 1996): Lamp 12: Light combo (left)
- Independence Day (Sega 1996): Lamp 13: Light combo (right)
- Independence Day (Sega 1996): Lamp 14: Special (right)
- Independence Day (Sega 1996): Lamp 16: Initiate computer virus
- Independence Day (Sega 1996): Lamp 23: F-18 hurry-up
- Independence Day (Sega 1996): Lamp 24: Left orbit arrow
- Independence Day (Sega 1996): Lamp 35: Right ramp arrow
- Independence Day (Sega 1996): Lamp 38: Super jackpot
- Independence Day (Sega 1996): Lamp 45: Right ramp stand-up right
- Independence Day (Sega 1996): Lamp 48: Right orbit
- Independence Day (Sega 1996): Lamp 52: Left top lane
- Independence Day (Sega 1996): Lamp 53: Middle top lane
- Independence Day (Sega 1996): Lamp 54: Right top lane
- Independence Day (Sega 1996): Lamp 55: Left flipper
- Independence Day (Sega 1996): Lamp 56: Right flipper
- Independence Day (Sega 1996): Lamp 57: Alien eyes
- Independence Day (Sega 1996): Lamp 58: Shoot again
- Independence Day (Sega 1996): Lamp 59: Left flipper
- Independence Day (Sega 1996): Lamp 60: Left flipper
- Independence Day (Sega 1996): Lamp 61: Right flipper
- Independence Day (Sega 1996): Lamp 63: Right flipper
- Independence Day (Sega 1996): Lamp 64: Launch button
- South Park (Sega 1999) × 33: Playfield
- Austin Powers (Stern 2001): Lamp 8: Mystery
- Austin Powers (Stern 2001) × 4: Lamps 9-12: MOJO standup targets (M, O, J, O)
- Austin Powers (Stern 2001) × 4: Lamps 17, 18, 24 and 25: Bonus 1, 2, 50 and 75
- Austin Powers (Stern 2001) × 2: Lamps 33-34: Austin / Powers standups (A)P and A(P)
- Austin Powers (Stern 2001) × 3: Lamps 50-52: Laser Beam 2, 3 and 4 (top)
- Austin Powers (Stern 2001): Lamp 64: Extra Ball
- Austin Powers (Stern 2001) × 50: Playfield: playfield lamps
- High Roller Casino (Stern 2001) × 10: Lamps 47, 48, 55, 56, 59, 60, 77, 78, 79, 80: Back panel lights #1-#10
- High Roller Casino (Stern 2001) × 35: Playfield (general illumination and lamp matrix)
- Lord of the Rings (Stern 2003) × 42: Playfield (game total, all positions)
- Lord of the Rings (Stern 2003) × 14: Back panel: controlled lamps and GI
- Lord of the Rings (Stern 2003): Lamp 20: Destroy Ring
- Lord of the Rings (Stern 2003): Lamp 23: Palantir globe
- Lord of the Rings (Stern 2003) × 9: Lamps 64-72: shooter lane #1 (bottom) to #9 (top)
- Lord of the Rings (Stern 2003) × 6: Lamps 73-78: back panel modes (Escape the Ringwraiths, Gandalf vs Saruman, Warg Attack, War of the Ents, Battle with Shelob, Destroy the Witch-King)
- Monopoly (Stern 2001) × 22: Playfield (bulb/socket summary; positions not given)
- Playboy (Stern 2002) × 30: Playfield
- Playboy (Stern 2002): Lamp 7: Mansion 4 (right)
- Playboy (Stern 2002) × 9: GI circuit 2 (fuse F25): lower and middle right playfield
- Playboy (Stern 2002) × 4: GI circuit 2 (fuse F25): outlanes
- Playboy (Stern 2002) × 15: GI circuit 3 (fuse F26): upper right playfield x7 and back panel x8
- Playboy (Stern 2002) × 13: GI circuit 4 (fuse F27): middle and upper playfield
- Ripley's Believe It or Not! (Stern 2004) × 42: Playfield and back panel (bayonet sockets)
- Ripley's Believe It or Not! (Stern 2004) × 7: Back panel G.I. (4) and control lamps 76-78 (3)
- Ripley's Believe It or Not! (Stern 2004): Lamps 11: idol counter 2
- Ripley's Believe It or Not! (Stern 2004): Lamps 16: scoop arrow
- Ripley's Believe It or Not! (Stern 2004) × 2: Lamps 50, 51: penguin and advance tombstone
- Ripley's Believe It or Not! (Stern 2004): Lamps 52: right spinner
- Ripley's Believe It or Not! (Stern 2004): Lamps 63: tombstone 4
- Ripley's Believe It or Not! (Stern 2004): Lamps 65: left spinner
- Ripley's Believe It or Not! (Stern 2004) × 3: Lamps 76-78: back panel A, B and C
- RollerCoaster Tycoon (Stern 2002) × 3: Lamps 44, 45, 46: Flying Turns green, yellow, red
- RollerCoaster Tycoon (Stern 2002): Lamp 48: Start Fun (on ramp sign)
- RollerCoaster Tycoon (Stern 2002): Lamp 60: Add Ride
- RollerCoaster Tycoon (Stern 2002) × 10: Lamps 65-69, 73-77: Back panel 1-10
- RollerCoaster Tycoon (Stern 2002): Lamp 78: Troll lit X2
- RollerCoaster Tycoon (Stern 2002): Lamp 79: 5000 w/flashing
- RollerCoaster Tycoon (Stern 2002) × 3: Cabinet light board assembly (500-6413-78)
- RollerCoaster Tycoon (Stern 2002) × 39: Playfield (general illumination and inserts)
- Terminator 3: Rise of the Machines (Stern 2003): Lamp 57: Assault arrow
- Terminator 3: Rise of the Machines (Stern 2003): Lamp 64: T-X
- Terminator 3: Rise of the Machines (Stern 2003) × 8: Q4: Backbox RPG switched GI (x8)
- Terminator 3: Rise of the Machines (Stern 2003) × 81: Playfield (general lamps)
- Terminator 3: Rise of the Machines (Stern 2003) × 10: Back panel GI
- Terminator 3: Rise of the Machines (Stern 2003) × 31: Backbox insert GI and switched GI (Q4)
- The Simpsons Pinball Party (Stern 2003) × 45: Main playfield and mini-playfield (general illumination)
- The Simpsons Pinball Party (Stern 2003) × 2: Lamp 16: pops 2x scoring
- The Simpsons Pinball Party (Stern 2003) × 2: Lamps 63-64: left and right headlights