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How the first-flash ROM test works

The CPU adds up every byte in each fitted ROM, in the order the jumpers define, and expects each total to come to zero; each 512-byte block has a byte set aside to make that happen. A single bad bit in any ROM stops the boot at this point.

Systems

Related tips

Source: Repairing Bally Electronic Pinball Games from 1977 to 1985, Part Two, Clay Harrell (pinrepair.com)