TP3 has about 21 V DC, but the board still stops at six flashes, or restarts the sequence over and over.
Still no seventh flash with F4 good
Cause: Parts in the battery corrosion area of the zero-crossing and IRQ circuits: R17 (150k, a frequent failure), R16 (2k), R18 (1.5M), diodes CR52 and CR49, the IRQ line (CPU U9 pin 4, linked to pins 37 and 38 of both PIAs) with its 4.7k pull-up R134, or U14.
Checks
- Check R17, R16, R18 and their solder joints.
- Check CR52 and CR49 (1N4148 or 1N914).
- Check continuity of the IRQ line and R134.
Fix
- Replace the failed part; replace U14 last.
Systems
Related tips
- Bench-testing a -133 MPU: swap the R113 diode for a resistor
- Converting a -133 MPU to a -35
- Convert a -35 MPU to a -133 for Baby Pac-Man and similar games
- MPU LED locked on with no flicker: likely causes
- Testing the MPU reset circuit at U9 pin 40
- Single reset parts that hold the LED on
- MPU boots only some of the time
- Bally-35 MPU: remove the on-board rechargeable battery before it leaks
Source: Repairing Bally Electronic Pinball Games from 1977 to 1985, Part Two, Clay Harrell (pinrepair.com)