Stern M-200 MPU jumper settings by ROM set
The EPROM and four-9316 sets all keep the clock jumpers E32-E33 and E34-E35. Beyond those: 2732s at U2 and U6 only need E1-E2, E4-E5, E13-E15, E16-E18, E24-E25. Four 2716s (U1, U2, U5, U6) need E2-E3, E5-E7, E9-E10, E13-E14, E16-E18, E19-E21, E23-E25, E27-E28, E29-E30. 2716s at U2 and U6 only need E2-E3, E5-E7, E13-E14, E16-E18, E23-E25. Four 9316s need E1-E5, E2-E6, E8-E9, E12-E13, E16-E18, E19-E20, E22-E25, E26-E28, E29-E31. Three 9316s (U1, U2, U5) with a 2716 at U6: E1-E5, E2-E6, E8-E9, E13-E14, E16-E18, E19-E20, E23-E25, E26-E28, E29-E31, E32-E33.
Systems
Related tips
- Why the MPU has ROM jumpers
- Get the MPU booting before you change any ROM jumpers
- Stern games from 1980 on need an M-200 MPU
- Get the MPU working before changing jumpers
- Leave the ROM jumpers alone until the LED flickers
- How to read Bally jumper charts and identify ROM types
- ROM types that share a jumper setting are not interchangeable between games
- A Stern M-200 set for 2732s runs any Bally or Stern game 1977-1985
Source: Repairing Bally Electronic Pinball Games from 1977 to 1985, Part Three, Clay Harrell (pinrepair.com)