How to read the flashes on pre-1988 6803 games
On all but the last four 6803 games, the board flashes once after each power-on test passes. If a test fails the program hangs inside that test, so count the flashes: the failing part is the test after the last flash.
Systems
Games
- Beat the Clock
- Black Belt
- City Slicker
- Dungeons & Dragons
- Eight Ball Champ
- Hardbody
- Heavy Metal Meltdown
- Lady Luck
- Motordome
- Party Animal
- Special Force
- Strange Science
Related tips
- Eight-flash LED code meanings
- Nine-flash LED code meanings
- Missing lamp fuse changes the flash count
- CPU LED stops just short of the full count
- CPU never starts: check the reset line at U1 pin 6
- Game boots but will not take credits or start
- Nonsense adjustment values after a battery failure
- Factory CPU jumpers by game
Source: Repairing Bally 6803 Pinball Games from 1985 to 1989, Clay Harrell (pinrepair.com)