A small coil in the drop target assembly is energised all the time and heats up as soon as the game is on. New diodes, a new coil, another driver board and a new CPU board don't help, and the coil also fires during the controlled lamp test.
Coil in the drop target assembly is always on: burnt trace on the solenoid driver board
Cause: The solenoid driver board had a burnt coil drive trace from earlier use in another game, connecting that coil's line where it shouldn't be.
Checks
- Note which coils fire in the controlled lamp test and in coil test; a coil that responds in the wrong test points to a cross-connection.
- Inspect the driver board traces for that coil's circuit for burns or bridges, and diode-test its driver transistor against its neighbours.
Fix
- Repair the burnt trace on the solenoid driver board (and any damaged parts on that circuit), then retest.
Systems
Games
Related tips
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- Arcing between J3 pins on the solenoid driver board and displays out
- Drop target coil fuse keeps blowing: shorted diode on the coil
- Coils go weak or the wrong coil fires mid-game: reseat the solenoid driver plugs
- Top lane gate never opens, even in solenoid test: failed driver transistor
- Backbox GI out and fuse F6 blowing: burnt rectifier J3 plug and a shorted bridge
Source: Pinball Repair help group!! (Facebook group)