Random horizontal lines or garbage on the dot matrix (on 128x16 games it may then light fully), while the game plays but none of the CPU-controlled playfield lamps light.
Dot matrix shows lines or lights solid, and no CPU lamps work
Cause: The backbox 18 V lamp matrix fuse (8 A slow-blow, blue/white wire on its holder) has blown. On these games the +12 V for the display is made from the 18 V lamp supply through power supply CN5, not from the sound +12 V on CN6.
Checks
- Check the 18 V lamp fuse in the backbox.
- If it blows again at once, look for a lamp matrix short or a bad lamp bridge or capacitor.
Fix
- Replace the fuse with an 8 A slow-blow; repair any short or bad bridge first.
Systems
Games
- Adventures of Rocky and Bullwinkle and Friends
- Batman
- Checkpoint
- Guns N' Roses
- Hook
- Jurassic Park
- Last Action Hero
- Lethal Weapon 3
- Star Trek
- Star Wars
- Tales from the Crypt
- Teenage Mutant Ninja Turtles
- The Who's Tommy Pinball Wizard
- WWF Royal Rumble
Related tips
- DMD shows lines or garbage and no controlled lamps light
- DMD dark after work in the backbox: transformer wire pulled out of its plug
- Fit a 120 V plug, line fuse and MOV
- After a bulb change, coils dead and a flasher fires the knocker: blown supply fuse
- A 520-5047-02 supply can stand in for a 520-5047-01
- Adding jumper wires across DB1 and C4 (520-5047-00/-01/-02)
- DMD shows lines or lights up fully, and no CPU lamps work
- Small display shows vertical lines
Source: Repairing DataEast 1987 (Laser War) to Sega 1995 (Batman Forever), Part Two, Clay Harrell (pinrepair.com)