What stepper units do in an EM
Step-up/reset units (two coils, one resets to home) usually count players, balls and coins. Step-up/step-down units (two coils) mostly count bonus. Continuous units (one coil, must go all the way round) change features and run the match. 1950s lightbox-scoring games use one stepper per scoring range, with the lowest range usually a continuous unit.
Systems
Related tips
- Kinds of stepper unit
- Faults that point to a stepper unit
- Cleaning and aligning an EM stepper unit
- Bally 00-90 match unit
- Bally coin unit
- Gottlieb player unit
- Players, credits or ball count not resetting points to a stepper unit
- Stepper cleaning, part 4: refit and test
Source: Repairing Electro-Mechanical (EM) Coin Operated Games to 1978, Part One, Clay Harrell (pinrepair.com)