Per-game switch and lamp assignment charts
For each game from Volcano to Genesis the catalog gives a playfield drawing with every switch number and lamp number, followed by a playfield parts list with rubber ring counts. Use the switch chart to find a switch reported in test mode.
Systems
Related tips
- All tilt switches show as switch 26
- How the switch matrix is scanned
- System 80 switch matrix diodes
- Testing the switch matrix inputs with the test EPROM
- Game check-out, part 6: switches, tilt and slam
- The three tilt switches on a System 80 game
- Coin chute and game start faults are switch faults
- One or more playfield switches do nothing
Source: Premier Technology Parts Catalog (System 80, 80A and 80B), Gottlieb / Premier