Testing a CPU lamp circuit by grounding its driver
Steps
- Each CPU lamp has one wire back to its driver transistor, which switches ground through its 74175.
- Clip a lead to the copper ground strip or backbox metal.
- With the game on, touch the right-hand leg (facing the installed board) of the MPS-A13 or MPS-U45 for that lamp.
- Lamp lights: wiring and bulb are good, so test the transistor.
- Lamp stays dark: check the bulb, socket, wire and driver board connector; light sanding of the fingers or new pins often fixes it.
This check is done with the game on; keep the clip lead away from other parts and touch only the named point.
Systems
Related tips
- How CPU-controlled lamps are driven
- No CPU controlled lamps light
- Shorted lamp sockets kill MPS-A13 drivers
- Finding which transistor drives a lamp
- Groups of four lamps or single lamps misbehaving
- The CPU to driver board harness
- Testing a driver board with a Ni-Wumpf CPU
- Early driver boards lack isolation diodes
Source: Gottlieb System 1 Pinball Repair from 1977 to 1980, Clay Harrell (pinrepair.com)