A pop bumper or slingshot stays energized, or never fires.
Pop bumper or slingshot locked on or dead
Cause: Locked on: its playfield switch is stuck closed. Dead: fuse, coil, or the relay contacts in its supply.
Checks
- Locked on: check the activating switch.
- Dead: start a game and measure at both coil lugs; one lug only means a bad coil.
- No voltage at either: check the solenoid fuse, the T relay normally closed contact and the Q relay normally open contact.
Fix
- Adjust or replace the switch, coil, fuse or relay contacts.
Systems
Related tips
- Flippers, slingshots and pop bumpers are not CPU driven
- Hold the Q relay in to test flippers and bumpers
- Backbox or playfield GI always off
- A CPU controlled coil does not fire
- What the Game Over (Q) and Tilt (T) relays do
- What happens when the T relay pulls in
- None of the CPU controlled lamps light
- How the Tilt and Game Over lamps are switched
Source: Gottlieb System 1 Pinball Repair from 1977 to 1980, Clay Harrell (pinrepair.com)