Common pinball lamp numbers by base type
Pinball lamps are normally 6 V. Bayonet: #44 and #47 are the usual lamps in EM and early solid-state games (#755 matches #47 with longer life; #46 is rare); #50, #51 and #130 are uncommon; #455 is the common flasher (#55 and #1458 are rare); #63 and some strobe lamps appear in newer solid-state games. Wedge: #555 in most solid-state games, #259 in some EMs, and #159 and #259 interchange with #555. Two-pin #12 appears in some 1950s games. Flashers on newer games include #67, #86, #89, #194, #906 and #1251.
Systems
- Williams System 3
- Williams System 4
- Williams System 6 / 6A
- Williams System 7
- Williams System 9
- Williams System 11
- Williams System 11A
- Williams System 11B
- Williams System 11C
- WPC Alpha-Numeric
- WPC Dot Matrix
- WPC Fliptronics
- WPC DCS
- WPC-Security (WPC-S)
- WPC-95
- Bally MPU AS-2518-17
- Bally MPU AS-2518-35
- Stern MPU-100
- Stern MPU-200
- Bally 6803
- Gottlieb System 1
- Gottlieb System 80
- Gottlieb System 80A
- Gottlieb System 80B
- Gottlieb System 3
- Data East CPU Version 1/2
- Data East CPU Version 3
- Data East/Sega CPU Version 3b
- Capcom
- Electro-mechanical
Related tips
- LED replacement lamps
- Lamp types found in EM games
- Lamp types: #44 and #67 bulbs
- Lamp numbers that are the same on most games
- A group of lamps is out
- Fewer and cleaner backglass lamps
- #555 and #259 wedge lamps
- Group of lamps out
Source: Pinball Machine Care & Maintenance, Bernard B. Kamoroff (Bell Springs Pinball Alley)