Games built on System 7
System 7 (seven-digit displays): Black Knight (#500), Jungle Lord (#503), Pharaoh (#504), Solar Fire (#507), Barracora (#510), Hyperball (#509), Cosmic Gunfight (#502), Varkon (#512), Warlok (#516), Defender (#517), Time Fantasy (#515), Joust (#519), Firepower II (#521), Laser Cue (#520) and Star Light (#530, some built with System 9 boards).
Systems
Games
- Barracora
- Black Knight
- Cosmic Gunfight
- Defender
- Firepower II
- Joust
- Jungle Lord
- Laser Cue
- Pharaoh
- Solar Fire
- Star Light
- Time Fantasy
- Varkon
- Warlok
Related tips
- System 7 fuse chart
- System 7 CPU ROM sockets
- Where the GI relay is on early System 6/7 games
- Sound ROM numbers shared by System 7 games
- Early Black Knights use the System 6 power supply
- 50 volt flipper power supply on the last three System 7 games
- System 7 EPROM layout: Hyperball/Defender/Star Light vs other games
- System 7 CPU jumpers differ for Hyperball, Defender and Star Light
Source: Repairing Williams System 3 to System 7 Pinball 1977 to 1984, Part One, Clay Harrell (pinrepair.com)