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Three flipper mechanism generations

First generation (Hot Tip to about Stellar Wars, and usually still on Gorgar, Laser Ball, Time Warp and Tri Zone): EM-style parts screwed separately to the wood, with replaceable coil stops. Second generation (fully from Firepower to about Firepower II, all Black Knights): parts on one base plate with a better pawl, but the coil stop cannot be replaced, so a worn stop means a new mechanism. Third generation (from Firepower II production, Laser Cue, Star Light): replaceable coil stop and improved plunger/link and pawl, used by Williams to about 1992.

Systems

Games

Related tips

Source: Repairing Williams System 3 to System 7 Pinball 1977 to 1984, Part Three, Clay Harrell (pinrepair.com)