One or both flippers do nothing.
Flippers dead: fuse and coil voltage
Cause: A blown flipper fuse, a broken power wire or a broken coil winding.
Checks
- Check the flipper fuse: F4 on the power supply board from Flash on; a fuse under the playfield on earlier games.
- Black meter lead on the side rail, red on each coil lug: expect 28-35 V DC (50-70 V on Firepower II and later). All three lugs should be live.
- Only one or two lugs live: the coil is broken. None: blown fuse or broken main power wire.
- If no lug is live but the fuse is good, check power supply connector 3J3 pins 4 and 5, which feed the flippers.
Fix
- Replace the fuse, coil or wire as found.
Systems
Related tips
- Where flipper power comes from
- No solenoid voltage
- Score displays weak, dim or dead with fuses good
- Pull the coil and lamp fuses for the first power-up
- Display high voltage out of range
- Game resets when both flipper buttons are pressed
- Power at the flipper coil but no flip
- Flipper dead: burned coil
Source: Repairing Williams System 3 to System 7 Pinball 1977 to 1984, Part Three, Clay Harrell (pinrepair.com)