Diagnosing a Fliptronics II board
Steps
- Game on: all three coil lugs should have about 70 V DC. If one or two lugs are dead, pull and meter the Fliptronics fuses; good fuses then mean a bad coil.
- Swap the left and right cabinet opto boards; a fault that changes sides is an opto board.
- Reseat all the ribbon cables.
- Coin door closed: ground each Fliptronics TIP102 tab briefly with a clip lead (never a TIP36). Q12 is lower right power, Q11 lower right hold, Q10 lower left power, Q9 lower left hold; on a two-flipper game four TIP102s do nothing. This checks wiring, coil and fuses, not the transistors.
- Check the resistors: 220 ohm above each TIP36; blue 2.6k next to each TIP102 (reads about 2.1k in circuit; if lower, lift a leg and retest); 56 ohm below each TIP102; 1k and 470 ohm by each 2N4403.
- Check the 1N4004 by each 2N4403: black lead on the band, 0.4-0.6.
- Test all 2N4403, TIP102 and TIP36 transistors; a pass is right only about 90% of the time, so replace doubtful ones.
- Power side dead or flipper always on: replace the TIP36, TIP102, 2N4403 and 1N4004 for that flipper. Hold side dead or always on: replace the TIP102, 2N4403 and 1N4004.
Systems
Related tips
- Fliptronics I appears only in The Addams Family
- Fliptronics and WPC-95: weak flipper
- Two LM339s on the Fliptronics board read the flipper optos
- Fliptronics: flipper will not hold up (flutters)
- Fliptronics: flipper burns and smells, often stuck up
- Fliptronics: flipper coil gets hot after a while of play
- Fliptronics flipper coil wired wrongly
- Weak or dead flippers from failing LM339s on the Fliptronics board
Source: Repairing Williams/Bally WPC Pinball Games from 1990 to 1999, Part Two, Clay Harrell (pinrepair.com)