The entire switch matrix is dead.
No playfield switches work: check the regulated 12 V
Cause: Fuse F115 (F101 on WPC-95) blown, or no regulated +12 V: BR1 bridge or its solder joints, the LM7812 at Q2, or a bad trace to Q2.
Checks
- Game on in attract mode: TP3 (TP100 on WPC-95) should read +12 V DC; dips below 11 V cause erratic switches.
- If missing, check TP8 (TP102 on WPC-95) for +18 V, and the "+" (indented) lead of BR1 on WPC-S and earlier.
- If 18 V is present but not 12 V, suspect Q2 or its trace.
Fix
- Replace the fuse, BR1 (with jumper wires) or the LM7812 as found.
Systems
Related tips
- "Check Fuse F114/F115" (F106/F101 on WPC-95): step-by-step
- Row or column "ground short" errors
- One switch triggers others and flippers act oddly: drop target switch wired backwards
- Game accepts no coins and will not start
- Driver board LED1 off (+12 V regulated missing)
- WPC-95 LED100 off (+12 V regulated)
- Trace the 12 V switch supply with the playfield disconnected
- Switch matrix dead after a screwdriver slip under the playfield
Source: Repairing Williams/Bally WPC Pinball Games from 1990 to 1999, Part Two, Clay Harrell (pinrepair.com)