Testing an opto receiver
Steps
- Put the game in switch edge test.
- Cover the transmitter with black electrical tape.
- Shine a penlight or a TV remote into the receiver: the switch should close (solid block changes to a small dot) and open again when the light is removed.
- Meter method: black lead on ground (the side rail works). With the transmitter taped over, one receiver leg (gray wire) reads 12 V DC and the other (orange wire) near 0 V.
- Keep the red lead on the low leg and shine a light in: it should rise to about 12 V and drop back when the light goes away.
- No change, or 12 V on both legs with no stray light falling on it, means the receiver is bad. If the receiver passes but the switch still fails, the transmitter is the likely culprit.
Systems
Related tips
- Mounting a replacement opto receiver
- Telling an opto transmitter from a receiver
- Replacement opto transmitter and receiver pinouts
- Replacement opto receiver dead or weak: try it with the notch the other way
- Opto parts to keep on hand
- Opto styles used in WPC games
- Cleaning dusty optos
- Testing optos in switch edge test
Source: Repairing Williams/Bally WPC Pinball Games from 1990 to 1999, Part Three, Clay Harrell (pinrepair.com)