A missing keypad locks you out of the menus
On every 6803 game before Escape from the Lost World the keypad plugs in through a single .156" Molex connector and is often lost. Without it there is no way into diagnostics, audits or adjustments, and originals are very hard to find, so a missing one usually has to be built.
Systems
Games
- Beat the Clock
- Black Belt
- City Slicker
- Dungeons & Dragons
- Eight Ball Champ
- Hardbody
- Heavy Metal Meltdown
- Lady Luck
- Motordome
- Party Animal
- Special Force
- Strange Science
Related tips
- Build a replacement keypad
- No ball served and flippers dead after start: tilt switch closed, tilt lamp out
- Centre pop bumper does nothing and doesn't score: spoon switch gap too wide
- Hitting the jukebox targets triggers several switches: blade touching its mount
- One target triggers several switches: switch blade shorting to its mount
- Keypad connector pin colors
- Using the keypad to view and change settings
- Missing lamp fuse changes the flash count
Source: Repairing Bally 6803 Pinball Games from 1985 to 1989, Clay Harrell (pinrepair.com)