When the game boots, a kickout saucer fires and the playfield solenoid fuse blows.
Saucer fires at power-on and blows the playfield fuse: wrong coil killed its transistor
Cause: Someone had fitted a coil of much lower resistance (about 4 ohms instead of about 13) on the saucer. It overloaded the driver transistor, which failed shorted and now holds the coil on.
Checks
- Measure every coil's resistance and compare with the manual; replace any wrong coil first.
- Test the driver transistors in diode mode; compare readings across all of them, as a shorted one reads much lower than normal.
- Check coil lugs are not touching metal and diodes are the right way round.
Fix
- Fit the correct coil, then replace the failed driver transistor for that saucer (Q13 for the side saucer on this game).
- Check the saucer switch wiring too; here a previous owner had wired its diode across the switch.
Systems
Games
Related tips
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- Backbox GI out and fuse F6 blowing: burnt rectifier J3 plug and a shorted bridge
- Kickout coil burns up in attract mode: driver transistor, resistor and the CA3081 at U3
- Arcing between J3 pins on the solenoid driver board and displays out
Source: Pinball Repair help group!! (Facebook group)