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As soon as the game is switched on, one coil or flash lamp energizes and stays energized (it may get hot and smoke).

A coil or flasher comes on and stays on at power-up

Cause: Most often its driver transistor has shorted. Less often the 2N4401 pre-driver, the 7408/7402 gate feeding it, or the 6821 PIA behind that has failed.

Checks

  • Switch off at once. Find the coil in the manual coil table to learn which transistors drive it.
  • Measure the coil with a meter on ohms; anything under 3 ohms is shorted and must be replaced before new transistors go in.
  • Diode-test the driver and pre-driver transistors with the board out (see the transistor test entries).

Fix

  • Replace the driver and its pre-driver together; for a TIP36c, also replace the TIP122/TIP102 and 2N4401 that drive it.
  • Replace the diode on the coil if it is broken or doubtful.
  • If the device still locks on, replace the 7402/7408 gate, then the 6821 PIA.

Systems

Related tips

Source: Repairing DataEast 1987 (Laser War) to Sega 1995 (Batman Forever), Part Two, Clay Harrell (pinrepair.com)