Haunted House driver board: which transistor runs which coil
Q60 (2N6043) top hole kicker, solenoid 1. Q57/Q58 cellar-to-main up-kicker, solenoid 2. Q61/Q62 upper playfield four-bank reset, solenoid 5. Q63/Q64 cellar hole kicker, solenoid 6. Q53 knocker, solenoid 8. Q59 (2N6043) outhole, solenoid 9. Lamp drivers that switch coils or relays: Q13 (L12) the "K" up-kicker relay, Q14 (L13) cellar five-bank reset via playfield Q3, Q16 (L15) right side kicker via playfield Q1, Q17 (L16) trap door via playfield Q2, Q18 (L17) the "U" relay.
Systems
Games
Related tips
- Driving the Haunted House up-kicker from a pop bumper driver board
- Haunted House trap door won't open
- Haunted House: no sound 16 in the sound test
- Haunted House playfield-mounted transistors Q1 to Q3
- Driver board coil connectors A3J4, A3J5 and A3J6 (HH and BH)
- Black Hole: run the backglass motor only during a game (transistor method)
- Coil stuck on that is driven through a playfield-mounted power transistor
- Correct up-kicker coil for Black Hole and Haunted House
Source: Repairing & Upgrading Gottlieb System 80 Pinballs from 1980 to 1989, Part Two, Clay Harrell (pinrepair.com)