The trap door on the main playfield stays shut, or opens and burns its coil.
Haunted House trap door won't open
Cause: The trap door coil is driven by MPS-U45 Q17 on the driver board switching a playfield-mounted 2N5879. It is a two-winding flipper-type coil: the strong winding pulls the door and opens a normally closed end-of-stroke switch, which drops it to the hold winding. A dirty EOS switch stops the door from opening. A failed transistor or missing pull-up also stops it.
Checks
- Test Q17 and the playfield 2N5879.
- Clean and gap the EOS switch on the trap door coil.
- Check the 4.7k pull-up on the playfield transistor base.
- Check fuse F14.
Fix
- Clean or adjust the EOS switch, replace failed transistors and add the pull-up.
Systems
Games
Related tips
- Coil stuck on that is driven through a playfield-mounted power transistor
- Flippers dead during play: check the "U" relay
- System 80 driver board transistor types
- A CPU-controlled lamp or coil stays on
- Replacements for the 2N5875 under-playfield power transistors
- Adding the 4.7k base pull-up to playfield power transistors
- Haunted House driver board: which transistor runs which coil
- Backbox chase lights not running
Source: Repairing & Upgrading Gottlieb System 80 Pinballs from 1980 to 1989, Part Two, Clay Harrell (pinrepair.com)