A single coil stays dead in the solenoid test.
One coil does nothing in the solenoid test
Cause: Burnt or open coil, broken lead at the coil, no +50 V (blown fuse or broken wire), or a failed driver transistor.
Checks
- Look at the coil for burning and check both wires are soldered firmly to the lugs.
- With the game on, briefly touch the coil lug that runs back to the driver (not the +50 V lug) to ground with a test lead.
- If the coil fires, briefly ground the tab (collector) of its driver transistor on the power driver board.
- If grounding the driver tab does nothing, check continuity from the transistor collector to the coil.
Fix
- Coil dead when grounded: restore +50 V (fuse, wire) or repair/replace an open coil; a broken winding near the lug can often be resoldered.
- Coil fires from the transistor tab but not in the test: the power driver board is at fault.
- Coil fires at the lug but not from the tab: repair the wiring between them.
Ground only for a moment; a held coil overheats.
Systems
Related tips
- One coil will not fire
- Firing each coil from the WPC solenoid test
- A coil does nothing although its fuse is good
- A solenoid will not fire in the solenoid test
- No coils work at all, fuses are good
- Press Start during the solenoid test for a coil's wiring details
- Coil-not-working checklist
- Left mini-playfield magnet dead, about 8 V at it: F101 blows, shorted Q26
Source: Pinball Machines: How They Work & Troubleshooting, Norbert Snicer