One coil stays silent when selected in the solenoid test.
A solenoid will not fire in the solenoid test
Cause: A blown fuse, a wire fallen or cut off the coil, a winding broken off its lug, no power reaching the coil, or a bad driver-board coil diode. On WPC the coil diodes for everything except the flippers are on the driver board next to each driver transistor, not on the coil.
Checks
- Turn the game off and check every driver-board fuse.
- Look at the coil under the playfield for loose or cut wires and broken windings.
- With power on, both lugs should read 20-75 V DC to ground; only one lug live means a broken winding.
Fix
- Resolder a broken winding after sanding off its enamel, or replace the coil.
- Replace the fuse or repair wiring as found, then move on to the driver diode and transistor.
Systems
Related tips
- No 50 V coils work
- One coil will not fire
- A coil does nothing although its fuse is good
- One coil does nothing in the solenoid test
- No coils work at all, fuses are good
- Two or more coils fire together
- Press Start during the solenoid test for a coil's wiring details
- Coil-not-working checklist
Source: Repairing Williams/Bally WPC Pinball Games from 1990 to 1999, Part Two, Clay Harrell (pinrepair.com)