Testing lamp matrix rows with a test socket
Steps
- Remove the backglass and lower the display panel; turn the game on and enter the All Lamps test.
- Unplug 1J6 and 1J7.
- Clip a lead from 1J7 pin 1 (rightmost facing the board) to one lug of a working #555 socket and bulb.
- Clip a second lead to the other lug, with a 1N4004 on its free end, banded end pointing out.
- Touch the diode end to each pin of 1J6 in turn: the bulb should flash on each.
- No light, or a steady bright light, means that row's TIP122/102 is bad (or the diode is reversed).
Systems
Related tips
- System 11 lamp matrix basics
- Lamp matrix fault with good transistors: 0.4 ohm resistors
- Lamp matrix still wrong after replacing transistors: upstream parts
- A row or column of lamps stuck on and very bright
- Whole lamp column works only intermittently: reflow the board header
- Lamps in two columns light together in single lamp test: failed lamp column transistor
- System 11 lamp matrix
- Row or column error: CPU board or playfield?
Source: Repairing Williams System 11 Pinball 1986 to 1990, Part Two, Clay Harrell (pinrepair.com)