Checking for power at a coil
Steps
- Raise the playfield and power the game up, leaving it in attract mode.
- Set the meter to DC volts (100 V range or higher) and put the black probe on the metal side rail.
- Touch the red probe to each lug of the coil (all three on a flipper coil): expect about 25 to 80 V DC on every lug.
- Voltage on one lug but not another means a broken winding; repair it or replace the coil.
- No voltage on any lug may mean an A/C bank coil: enter diagnostics, which drops the relay to bank A, or ground the Q7/Q8 tab, and measure again.
- Still none: check the fuse and trace the power wire back, since power is daisy-chained from coil to coil and one break kills every coil after it.
Solenoid voltage up to about 80 V DC is present on the coil lugs with the game on.
Systems
Related tips
- Testing coil diodes on the auxiliary power driver board
- What a bad coil diode does
- Fit coil diodes with the band on the power lug
- System 11 coil outputs
- 50 V coils on earlier System 11 games
- What changes when fixing coils on System 11
- Old Williams SA/SG 23-850 coils and their AE/AL replacements
- Coil sleeve part numbers by use
Source: Repairing Williams System 11 Pinball 1986 to 1990, Deel 1, Clay Harrell (pinrepair.com)