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Special solenoid trigger test at 2J12/2J13

Steps

  • Ground any pin of 2J10 (or leave the game connector on it). 2J12 pin 2 is the flipper return and is not tested.
  • Tester LED on 2J12 pin 3 with 2J13 pin 2 grounded; pin 4 with 2J13 pin 3; pin 6 with 2J13 pin 4; pin 7 with 2J13 pin 5; pin 8 with 2J13 pin 8; pin 9 with 2J13 pin 9. Each should blink.
  • If one stays on or off, keep the LED in place and move the ground back through the circuit: from the 2J13 pin to IC6 pins 11, 8, 6, 3 or IC7 pins 11, 8. If it now blinks, IC6 or IC7 is bad.
  • Then move it to IC8 pins 4, 13, 10 or IC9 pins 1, 4, 13. If it now blinks, IC8 or IC9 is bad.
  • Still no blink: suspect the 2N4401 pre-driver (odd numbers Q1 through Q11) or the TIP120/TIP102 driver (even numbers Q2 through Q12).

Systems

Related tips

Source: Repairing Williams System 3 to System 7 Pinball 1977 to 1984, Part Two, Clay Harrell (pinrepair.com)