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After switching on, a kicker or eject coil pulses repeatedly; the dot matrix may be blank, show one line or garbage.

A coil keeps firing at power-on and the DMD is blank

Cause: The unregulated 12 V fuse that powers the opto LEDs has blown (F116 on WPC-S and earlier, via BR5; F109 on WPC-95). With the opto emitters dark, the game thinks a ball is sitting in an eject and keeps kicking. Some displays also need this 12 V.

Checks

  • Check F116 (or F109 on WPC-95) out of its holder.
  • On WPC-S and earlier, test BR5 if the fuse blows again.

Fix

  • Replace the fuse; if it blows again, look for a shorted 12 V device such as a motor or opto board.

Systems

Related tips

Source: Repairing Williams/Bally WPC Pinball Games from 1990 to 1999, Part One, Clay Harrell (pinrepair.com)