Switches on the ninth column do nothing, and they never appear in the normal switch test.
Ninth switch column on Twilight Zone, Indiana Jones and STNG
Cause: These games add a ninth column through the 8-driver auxiliary board at the top far right of the backbox; the normal switch test does not show it. A bad or missing ribbon from the CPU board to that board kills the whole column.
Checks
- Use the game's own test for that column, such as the Clock Test on Twilight Zone or the right gun test on STNG.
- Check the ribbon cable to the auxiliary board.
Fix
- Reseat or replace the ribbon cable.
Systems
Games
Related tips
- Indiana Jones ninth switch column
- Star Trek: The Next Generation ninth switch column (gun switches)
- STNG: under-playfield diverter coils lock on during play
- All flippers fire at power-up and blow the 50 V fuse: aux board ribbon upside down
- Solenoid numbers above 28 and the 8-driver auxiliary board
- One switch also triggers others in its column: bent diode on the mini playfield
- Spinner stops registering: broken wire on an upper flipper EOS switch
- Mini playfield switches misread and one switch shows as another: bad diode and miswire
Source: Repairing Williams/Bally WPC Pinball Games from 1990 to 1999, Part Two, Clay Harrell (pinrepair.com)