Finding the coil that blows F4 (and stops the last flash)
Steps
- With power off, unplug the playfield solenoid connectors from the solenoid driver board (the ones on the left side and the one at bottom right).
- Fit a new F4 and power up; the MPU should now finish its flashes.
- Power off, refit one connector, power on. Repeat until F4 blows; the last connector refitted leads to the fault.
- Look at that group: watch which coil pulls in at power-on, or lift one coil wire at a time, until the fuse stops blowing.
- The fault is then the coil, its diode or its driver transistor.
Systems
Related tips
- Coil locks on at power-up and gets hot
- Every flash but the last one
- Game locks up after the seventh flash
- Solenoid driver board: how the MPU selects a coil
- No 12 V at rectifier TP3 even with a good F3
- Use the solenoid test to find a coil that does not fire
- Solenoid driver/regulator board test point voltages
- Solenoid driver TP5 under 13 V
Source: Repairing Bally Electronic Pinball Games from 1977 to 1985, Part Two, Clay Harrell (pinrepair.com)