The CPU LED flashes seven times and then goes out without the game booting; sometimes it retries, or lights a few playfield lamps and then crashes. The solenoid board is known good and the game works with a replacement CPU.
CPU gives all seven flashes, then crashes or won't boot: bad socket at U10
Cause: A bad chip socket at U10 on the CPU board. Members note that after the seventh flash the PIAs start driving the lamps and displays, so a marginal connection or a weak 5 V or 12 V supply often shows up exactly at that point.
Checks
- Look for corrosion under the sockets (especially near the battery area) and check the traces above the battery for continuity.
- Measure 5 V and 12 V at the CPU test points while it boots; the original reset circuit needs good 12 V.
- Inspect and reseat the socketed chips, and replace any socket with poor contact.
Fix
- Replace the faulty U10 socket and reseat the chip.
Systems
Games
Related tips
- CPU flickers then gives three flashes: bad PIA at U10
- DIP switch changes seem to do nothing: count the switch numbers correctly
- Intermittent or dead MPU from old closed-frame sockets
- MPU stops before the 7th LED flash (no 43 V)
- Seven flashes but no attract mode
- Six flashes only: 43 V, U10 or U14
- Intermittent MPU faults from old closed-frame chip sockets
- Game locks up entering bookkeeping after a battery change
Source: Pinball Repair help group!! (Facebook group)