Haunted House and Black Hole fuse panel
F1 sound/speech supply 12 V AC, 1/2 A. F2 power supply 10 V AC, 5 A slow. F3 displays 60 V AC, 1/4 A slow. F4 solenoids 25 V AC, 8 A slow. F5 controlled lamps 8 V AC, F6 playfield lamps 6.3 V AC and F7 backbox lamps 6.3 V AC are 7.5 A each on Haunted House; on Black Hole F5 and F6 are 10 A and F7 15 A. F8 sound/speech 24 V DC, 1 A slow. F9 line fuse 5 A slow at 115 V, 2.5 A slow at 230 V.
The fuse panel and transformer area carry wall voltage whenever the game is plugged in; unplug it before changing line-side parts.
Systems
Games
Related tips
- Black Hole playfield fuses
- Black Hole and Haunted House third relay ("U")
- Haunted House F14 keeps blowing
- A bottom-panel fuse blows the moment the game is switched on
- Correct up-kicker coil for Black Hole and Haunted House
- Haunted House and Black Hole sound board DIP switches
- Coils pulse briefly at switch-on on Volcano, Black Hole and Haunted House
- Haunted House has six switch-fired kickers that need fuses
Source: Repairing & Upgrading Gottlieb System 80 Pinballs from 1980 to 1989, Part Two, Clay Harrell (pinrepair.com)