After first use the flipper stays energized in the up position.
Flipper stuck up with power on (Playboy and later)
Cause: A broken or shorted coil diode (its reverse spike can also damage the flipper board), then a failed TIP36 (power) or TIP32 (hold) on the flipper board. A shorted TIP36 usually raises the flipper the moment a game begins.
Checks
- Replace the coil diode first.
- Diode-test the TIP36 and TIP32 transistors.
Fix
- Fit a new 1N4004 or 1N4007 on the coil.
- Replace a failed transistor.
Systems
Games
- Adventures of Rocky and Bullwinkle and Friends
- Back to the Future
- Batman
- Batman Forever
- Baywatch
- Checkpoint
- Guns N' Roses
- Hook
- Jurassic Park
- Last Action Hero
- Lethal Weapon 3
- Mary Shelley's Frankenstein
- Maverick
- Monday Night Football
- Phantom of the Opera
- Playboy 35th Anniversary
- Robocop
- Star Trek
- Star Wars
- Tales from the Crypt
- Teenage Mutant Ninja Turtles
- The Simpsons
- The Who's Tommy Pinball Wizard
- WWF Royal Rumble
Related tips
- Solid state flipper has no power though fuses are good
- Solid state flipper very weak: power side has failed
- Solid state flipper flutters when held
- Fliptronics flipper coil wired wrongly
- Electronic spares worth keeping for System 11 boards
- Fliptronics II board components
- How Data East solid state flippers work (Robocop on)
- Solid state flippers, Robocop and later
Source: Repairing DataEast 1987 (Laser War) to Sega 1995 (Batman Forever), Part Two, Clay Harrell (pinrepair.com)