No voltage reaches one flipper coil and its fuses test good.
Solid state flipper has no power though fuses are good
Cause: The TIP36 power transistor for that flipper on the flipper board has failed (common even when it looks fine), or a TIP42 is broken.
Checks
- Diode-test each flipper board TIP36: about 0.5-0.7 V.
Fix
- Replace the failed TIP36.
Systems
Games
- Adventures of Rocky and Bullwinkle and Friends
- Back to the Future
- Batman
- Batman Forever
- Baywatch
- Checkpoint
- Guns N' Roses
- Hook
- Jurassic Park
- Last Action Hero
- Lethal Weapon 3
- Mary Shelley's Frankenstein
- Maverick
- Phantom of the Opera
- Robocop
- Star Trek
- Star Wars
- Tales from the Crypt
- Teenage Mutant Ninja Turtles
- The Simpsons
- The Who's Tommy Pinball Wizard
- WWF Royal Rumble
Related tips
- Solid state flipper very weak: power side has failed
- Flipper stuck up with power on (Playboy and later)
- Solid state flipper does not work: fuses and fuse clips
- Solid state flipper flutters when held
- Launcher, scoop, VUK, one pop bumper and knocker all dead: failed TIP36C on the PPB board
- Kickback locks on as soon as its switch is hit and blows Q3: coil diode backwards
- Solid state flipper goes up but will not stay up
- Solid state flipper stays up only after the button is first pressed
Source: Repairing DataEast 1987 (Laser War) to Sega 1995 (Batman Forever), Part Two, Clay Harrell (pinrepair.com)