Haunted House playfield fuses
F10 upper left and F11 bottom left main playfield pop bumpers, 38 V DC, 2.5 A slow. F12 upper playfield and F13 lower playfield pop bumpers, 24 V DC, 2 A slow. F14 trap door, right side kicker and main playfield up-kicker, 24 V DC, 2.5 A slow. F15 outhole, top hole and lower playfield hole, 24 V DC, 2 A slow.
Systems
Games
Related tips
- Haunted House F14 keeps blowing
- Haunted House playfield-mounted transistors Q1 to Q3
- Under-playfield fuses on System 80 games
- Haunted House has six switch-fired kickers that need fuses
- Check the bottom board and playfield fuses early
- Haunted House: no sound 16 in the sound test
- Haunted House switch matrix wiring
- Haunted House trap door won't open
Source: Repairing & Upgrading Gottlieb System 80 Pinballs from 1980 to 1989, Part Two, Clay Harrell (pinrepair.com)