Flippers work, but holding them up for a few seconds makes them drop; they come back a moment later. Sometimes they get only the high-power drive and blow fuses.
Flippers die after being held a few seconds, then recover
Cause: A faulty diode or transistor on the flipper board, or more often the 4093 chips.
Checks
- Diode-test all diodes and transistors on the flipper board (0.5-0.7 V).
Fix
- If they test good, replace both 4093 chips, fitting sockets.
Systems
Games
- Adventures of Rocky and Bullwinkle and Friends
- Back to the Future
- Batman
- Batman Forever
- Baywatch
- Checkpoint
- Guns N' Roses
- Hook
- Jurassic Park
- Last Action Hero
- Lethal Weapon 3
- Mary Shelley's Frankenstein
- Maverick
- Phantom of the Opera
- Robocop
- Star Trek
- Star Wars
- Tales from the Crypt
- Teenage Mutant Ninja Turtles
- The Simpsons
- The Who's Tommy Pinball Wizard
- WWF Royal Rumble
Related tips
- Solid state flipper goes up but will not stay up
- Flipper stuck up with power on (Playboy and later)
- Solid state flipper flutters when held
- Solid state flipper does not work: fuses and fuse clips
- Solid state flipper very weak: power side has failed
- Solid state flipper stays up only after the button is first pressed
- Protect the flipper boards when lifting the playfield
- Flipper EOS switch role from Jurassic Park on
Source: Repairing DataEast 1987 (Laser War) to Sega 1995 (Batman Forever), Part Two, Clay Harrell (pinrepair.com)