One or both flippers do nothing.
Solid state flipper does not work: fuses and fuse clips
Cause: A blown fuse on the flipper board, a blown 50 V fuse on the PPB board, or a fatigued fuse clip.
Checks
- Check the fuses on the flipper board under the playfield on the cabinet side.
- Check the PPB board 50 V fuse, at top centre beside the row of four inline fuses.
- Press each fuse down in its clips; a clip that spreads into a Y shape is worn out.
Fix
- Replace blown fuses and any loose fuse clips.
Systems
Games
- Adventures of Rocky and Bullwinkle and Friends
- Back to the Future
- Batman
- Batman Forever
- Baywatch
- Checkpoint
- Guns N' Roses
- Hook
- Jurassic Park
- Last Action Hero
- Lethal Weapon 3
- Mary Shelley's Frankenstein
- Maverick
- Phantom of the Opera
- Robocop
- Star Trek
- Star Wars
- Tales from the Crypt
- Teenage Mutant Ninja Turtles
- The Simpsons
- The Who's Tommy Pinball Wizard
- WWF Royal Rumble
Related tips
- Solid state flipper has no power though fuses are good
- Solid state flipper flutters when held
- Solid state flipper very weak: power side has failed
- Solid state flipper goes up but will not stay up
- Solid state flipper stays up only after the button is first pressed
- Lower flipper dead on Jurassic Park, Last Action Hero or Tales from the Crypt
- Protect the flipper boards when lifting the playfield
- Flippers die after being held a few seconds, then recover
Source: Repairing DataEast 1987 (Laser War) to Sega 1995 (Batman Forever), Part Two, Clay Harrell (pinrepair.com)